
Jitter is a collection of extensions for max/msp programming environment. Jitter objects provide building blocks for real time visuals generation and manipulation. They allow endless customized combinations for programming image, video and 3d graphics. Jitter patches can be applied to wide variety of artistic graphics applications from installations to live performance.
Focus of this workshop is to experiment hands-on various techniques for generating and modifying visuals and make these processes interactive.
Tutorials and topics on jitter programming:
- Jitter in interactive graphics applications context
- generative visuals
- video playback control
- real time compositing and mixing
- alpha channel effects
- simple computer vision
- intro to jitter OpenGL 3D